Name: Ellie Ripley
Area of interest: Immersion
Having recently completed her undergraduate degree at Falmouth University, Ellie is now studying a ResM in Computer Music at the University of Plymouth, hoping to continue her work in the field of music cognition.
What I’m working on:
Can the use of computer music technology enhance our psychological flow and performance ability? During the fellowship I aim to conduct a small-scale research project, designed to gather hard data regarding our neurological state during musical performance, the outcomes of which will be shown through a process documentary and supporting event in the spring. Given the recent influx of computer music in digital performance, I am interested in exploring the relationship between computer-assisted performance and immersive psychological experience. The research project will follow the journey of a pianist/vocalist, who will be given the task of composing a musical piece for live performance, with the use of technology that allows for the performer to control the music by moving around the space. Embodied music cognition considers the body as the mediator between the mind and the physical environment – that bodily involvement shapes the way we perceive, feel, experience and comprehend music. My research is concerned with the embodied experience of the digital performer, and questions whether the enhancement of embodiment may alter their psychological state and therefore musical ability.
Expertise and skills:
As a recent graduate of Music Management and current ResM Computer Music student, I bring an interesting perspective to the idea of immersion. Having worked primarily within the popular music industry, my research stems from an interest in culture, society and the arts. In my final year of university, I focused my reading onto the impact of technology with musical performance. My dissertation, ‘The Dehumanisation of the Artistic Future’, was chosen as the overall winner for Europe in the Undergraduate Awards 2018. This study evidenced the disconnection between the popular music industry and software development, generating a plethora of questions regarding copyright, ownership and authorship. Although uncommon when considering immersive experience, this study is concerned with the experience of the artist rather than the audience member. I believe this perspective will provide an insight into the performer’s relationship with the artistic activity, and may provide information regarding performance perception, ability and cognitive state.